Next project lined up is a Steampunk inspired house. I wanted to make things modular so I have a couple instances and some tileable textures. Still have a ways to go, I need to unwrap some of the pieces and texture them and also polish up the rest of the textures. The model is still in it's initial phase and the details can definitely be pushed. I currently have 4000 polys in the scene with my goal to not exceed 10000 polys.
Here's my progress so far. Only using diffuse textures for now with some basic lighting from Max.
...Needs more gears, valves, pipes..