Today I received The Art of The Mass Effect Universe book and after looking through it I was inspired to make an awesome SciFi scene. I'd like it to have some organic element and not all hard surface. I think it would be cool to have some plant growth and roots coming in where panels are missing or over some of the top area coming down. Something like an abandoned lab or military base.
Here's a screenshot from what I have so far using Unreal 3. I've created many of the panels and deco pieces with modularity in mind.
A quick paint over to have my target look down. I may push back how far the plant life has grown in but this gives an idea the look I'm trying to achieve.